Setup updated
We have a new update ready for download. You can get the new version in the Downloads tab.
room:
- fixed a crash when selecting a sound field
- fixed a crash when moving instances that have specific fields set and then undoing
Setup updated
We have a new update ready for download. You can get the new version in the Downloads tab.
setup:
- setup no longer attempts to install a font (it fails anyway)
- setup no longer bundles the visual c redist, has to be downloaded separately
- as a result of the above changes, the setup no longer requires admin provileges
joystick:
- [elpoep] fixed a bunch of documentation errors
- [elpoep] added rumble support
audio:
- [Zasus] error for preloading a sound now displays the sound name
- [Zasus] added loop point getters
- fixed pack creation requiring a backslash at the end of the path
- fixed pack loading crashing if the file doesn't exist
- fixed a mysterious crash that would happen in a project with zero sound resources
core:
- [TsukiruP] new function draw_sprite_tiled_extra
- [TsukiruP] rectangle_in_rectangle now works with flipped rectangles
room:
- right click grid size textfields to pick from common sizes
- added info/warning boxes to each object tool
- added a preference to remove such warning boxes
- fixed cleanup/replace tools only working on the current object rather than the selection
- fixed several actions not updating the object name textfield
- clarified the right click preferences
Setup updated
We have a new update ready for download. You can get the new version in the Downloads tab.
core:
- Fixed a bug that caused string_better to always output .00000000
Website Launched
Today we're launching the official 8.2 Project Website!
We've been cooking something for a while and we think it's ready for public preview. Here you can find news, updates, and links to all the important parts of the Project.
Setup Update
We have a new update ready for download. You can get the new version in the Downloads tab.
core:
- new functions get_system_region, get_system_language
- new functions draw_self_blend, draw_self_ext
- new function file_create
- new function clerp2
- new functions for dealing with included files
- new function font_add_winui for using font files in like the show_message box
- new functions get_open/save_filename_ext for more control
- new functions string_justify,string_wrap
- new function ds_map_write_ini
- fixed the draw self variations crashing when the instance has no sprite
- fixed the battery level returned when you have no battery
- fixed dumb bug in move_wrap
- fixed the default font being broken when using core
- fixed crash when a string is given to string_better
- string_better now returns up to 16 decimal digits
room:
- fixed errors when misdetecting constants in creation code
- fixed misdetection of xy fields when arrays are used in fields
- fixed a crash in the object replace tool
- fixed test run button when using 'portable' gm82
- fixed unwanted zooming when typing digits
- added a preference for using pre-1.2 mouse controls
- added room centering buttons for instances
- added a new tool 'gigaknife'
- made right click actions more sensical
- merged the object tool buttons
dx9:
- fixed surface_reset when using an appsurf
live:
- added a stub extension that can be swapped to in release builds of your game
video:
- added support for using with the Audio extension